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C Bryan Jones

302 Posts

Tokyo
The Orb 38: A Nanook of the North Thing Post feature image

The Orb 38: A Nanook of the North Thing

His Way Commentary. We discuss how Odo went from square to cool cat, how easy holograms make practice perfect, and how Vic Fontaine’s premiere on the show was not only the perfect fit for DS9 but also helped the Constable break our of his shell.

The Orb 37: Excellently Vague Post feature image

The Orb 37: Excellently Vague

Bajoran Prophecies. We discuss six specific Bajoran prophecies that led us from the arrival of the Federation in “Emissary” to the final showdown in the Fire Caves in “What You Leave Behind.”

The Orb 36: The Two-Aspirin Show Post feature image

The Orb 36: The Two-Aspirin Show

Time Travel and Alternate Realities. We discuss time travel in general and compare and contrast two specific episodes—“Visionary” and “Children of Time”—as we look at how the DS9 writers utilize one of science fiction’s most popular plot devices.

The Orb 35: The Most Awkward Make Out Scene Ever Post feature image

The Orb 35: The Most Awkward Make Out Scene Ever

Lwaxana Troi on DS9. We discuss Mrs. Troi's appearances on DS9, what she added to the show, how she helped Odo become a more well-rounded character, and why—as it turned out—she is a character that is right at home on the station.

The Orb 34: The Bats of Love to Hang By Post feature image

The Orb 34: The Bats of Love to Hang By

Looking for par'Mach In All the Wrong Places Commentary. We bring you a commentary for the episode that put a Star Trek spin on a classic tale of chivalry and wit—sprinkled with a few of Cupid's misplaced arrows—and planted the seeds for so much to come in the lives of our characters.

The Orb 33: Techniques of Neutralization Post feature image

The Orb 33: Techniques of Neutralization

Waltz. We discuss the dynamic relationship between Sisko and Dukat, how it comes to a head in the sixth-season episode "Waltz," and how the writers used the moment to wash away the grey and plant Sisko and Dukat firmly on opposing sides of the ethical, moral, and spiritual plains.

The Orb 32: A Nausicaan Musical Post feature image

The Orb 32: A Nausicaan Musical

Undeveloped Stories. With Deep Space Nine's complex story arcs and extensive cast of characters it was difficult for the writers to explore every story idea they wanted. We discuss some of the show's unused concepts.

The Orb 31: Rocking the Face Paint Post feature image

The Orb 31: Rocking the Face Paint

Aliens of Deep Space Nine. We discuss a few of the key species that made DS9's complex storylines work and even a few that left us simply scratching our heads.

The Orb 30: Trying to Control the Game Post feature image

The Orb 30: Trying to Control the Game

Sacrifice of Angels Commentary. It's the culmination of a six-part arc that is some of the best DS9 ever produced. We take you through the episode with a full commentary.

The Orb 29: The Dreamer and the Dream Post feature image

The Orb 29: The Dreamer and the Dream

Greatest Sisko Episodes. We pick some of the best moments that made Benjamin a unique leader, friend, and father.

The Orb 28: Biker Hipster Ezri Post feature image

The Orb 28: Biker Hipster Ezri

The Mirror Universe. We explore Star Trek's land of alter egos and how it was fleshed out by Deep Space Nine.

The Orb 27: It's Easy To Be a Saint In Paradise Post feature image

The Orb 27: It's Easy To Be a Saint In Paradise

The Maquis. They were created for Voyager, but it was DS9 that really fleshed out this insurgency group. We look at the unfortunate realities that led Federation citizens to fight back.